Created by educators and tested by learners in real classrooms.
Content is mapped to your school's curriculum and also acts as a stand alone making, coding, electronics and STEAM+ curriculum.
Future proof your learners with making and coding tutorials for emerging technologies such as IoT, wearables, physical computing and bots.
Create your own differentiated assessments or use Kalebr's content bank. Automatically assign learning objectives and skill attainment on completion.
Learners form innovation teams to solve problems, collaborate on engaging and age appropriate projects and compete in STEAM+ challenges on a class, school, community and global stage.